Rating issues
Game play is set in an underground labyrinth environment, in which the player’s character will have to negotiate in order to proceed to the next level. During the course of the game he will encounter puzzles to be solved and human and fantasy characters that have to be defeated.
The game is played in the first person and although weapons can be equipped and utilised by the player’s character, they are not seen during combat. Similarly, for spell casting and the use of spells.
Hits to a character, whether caused by a weapon or by a spell, are indicated by a flash of light on the character’s body and a diminishing health gauge, located above the opponent. Human characters make audible grunting noises when hit. Once a character’s health gauge reaches zero, the character disappears. The violence is non-realistic looking towards human and fantasy characters.