This game features use of bad language (‘bloody’).
Other issues
The player’s character can be attacked, including by animals and monsters, as he or she gathers ingredients around the town. The player’s character can use tools as weapons to defend against attacks. Violence and reactions are unrealistic in nature. Enemies flash when hit, characters have health bars, and there is no visible harm. Enemies disappear in puffs of smoke when defeated, leaving behind materials. The player’s character blinks when hit and faints if defeated, waking up the next morning in his or her house.