Rating issues
This game is played in an isometric viewpoint which provides an overview of the whole map and the point at which placement of characters occurs. Once an attack occurs the view switches to full screen and the event is played out. The violence is depicted in a cartoon like manner and characters shimmer red when hit, some units can withstand more than one hit but will eventually be defeated. With each hit there is a corresponding reduction in the health gauge of a character, once this has been depleted the character rapidly moves off screen and disappears. The level of violence is the same regardless of what weapon is being used.
Other issues
The game features online playing capability which may involve real-time interaction with other players.