Rating issues
The game features a light take on boxing in a fantastical fashion. All reactions are the same across every character, being fantasy characters or human-like characters. Besides a numeric damage output, there’s a flashing effect when a hit lands. The characters flinch a bit, but there are no wounds visible, bleeding, or any other emphasis on pain/damage dealt. When a character is defeated, it falls K.O. on the floor. This last part is shown in slow-motion.
The attacks do vary between gloves, but the type of attack is always the same. You swing your arms at your opponent, which will then extend and fly in that direction. Depending on the glove chosen, it has a different effect, but will always result in a hit on the character.