Rating issues
Players must avoid falling into traps, such as spikes and lava pits, and must defeat a range of fantasy creatures, such as giant bats and skeletons. When regular enemies are hit, they flash and fall down or disappear in a puff of smoke. Bosses take multiple hits to defeat, with damage shown on a health bar, but they also fall down or disappear when defeated. The player’s character can also be hurt, by traps or enemies, and some blood effects are shown. However, the blood is pixelated and the knight simply flashes and loses health when hit. When defeated, the screen fades to black and the knight respawns.