Rating issues
In combat, players can use normal attacks (sword slashes, ice projectiles, etc.), heavy attacks (slamming the sword into the ground, ice bolts, etc.), dodges, “finisher” type moves (electrocuting an enemy, freezing an enemy, overhead sword slams, etc.) Although human characters do react differently to the type of weapon used against them, the violence is non-realistic. When killed a character will fall to the ground and disappear.