Rating issues
Violence during gameplay is non-realistic in nature with damage shown by numbers and a reduction in health. Defeated enemies fall to the ground and disappear, while the player’s character falls to the floor and wait to be revived. Violence in the cutscenes is more realistic, with blows from bladed weapons such as swords and lances accompanied by realistic responses and blood splatter.
Other issues
There is a brief reference to suicide when a character chooses to take poison rather than be taken prisoner.