Rating issues
Violence is mild and occurs during turn-based battles on a tiled playing area. Characters, both human and fantasy, use handheld weapons or magic to inflict damage on an opposing character. When a target is selected, both the protagonist and the enemy appear in the foreground of the playing area, with the weapon to be used displayed alongside. When the weapon is used, an animation appears showing a visual effect of its use, such as a lightning strike or a light trail. Although the enemy character is struck by the weapon, there is no realistic response to the violence and no injury detail. Any damage is shown only as a reduction in health. When defeated, characters disappear in a cloud of smoke. The violence is non-realistic looking.